For the menu design, I opted for a very traditional menu structure. Since the game’s an online multiplayer game, I felt like we could use a composition that’s very familiar, that people already knows. It suited the need, and I simply infused it with some retro visuals, with limited color palette to convey, like in the HUDs, the feeling of using an old computer, while keeping things slightly modern.
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IN-GAME HUDS
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