For the menu design, I opted for a very traditional menu structure. Since the game’s an online multiplayer game, I felt like we could use a composition that’s very familiar, that people already knows. It suited the need, and I simply infused it with some retro visuals, with limited color palette to convey, like in the HUDs, the feeling of using an old computer, while keeping things slightly modern.

DECEIVE INC.’s MENUS DESIGN

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IN-GAME HUDS

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MARKETING ASSETS