For the remaster of this iconic first-person shooter, I was in charge of multiple mandate, but mostly focusing on the single-player and multiplayer HUDs of the game. Also, I worked on bringing the main menu and pause menu to a modern level of visual fidelity.
Furthermore, I happened to help out the VFX team on numerous multiplayer maps of the game.
Call of Duty
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Call of Duty : World War 2
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